![]() My understanding is that outputting at resolutions above 1080 are still problematic through Raspberry Pi. Originally posted by CaptainMacTavish:Hello, I tried running SteamLink BETA on my Raspberry Pi 4 B (4GB Version) but I found a number of issues: multiple clean installs of Raspbian Buster and Retropie (Sandisk extreme pro 32 gb SD card)Ī 1920x1060 Samsung monitor for the host machine, a 4K LG Oled TV (144Hz) / 2k HP gaming monitor (75Hz) for the Raspberry Piĭo note that without HEVC (1920x1060 60fps) Steam Link works fine (both with and without AMD hardware encoding) two different (boards) Raspberry Pis model B (4GB versions) (- Using host hardware encoding as described above) 4k 60fps enabled inside /boot/config.txt Client hardware encoding on/off (Doesn't seem to do anything, the raspberry will still use its dedicated hardware encoding even with the option off) (- the Raspberry Pi is using its dedicated Hardware Decoding) Streaming any game using a resolution above 1920x1060 60fps will result in heavy screen bleeding and artifacting Using HEVC + software encoding (4-8 threads, Ryzen 3700X) I managed to run Steam Big Picture. It renders only half of the screen making Steam unusable ![]() Host Hardware encoding using an AMD Vega 64 doesn't work with HEVC enabled. Hello, I tried running SteamLink BETA on my Raspberry Pi 4 B (4GB Version) but I found a number of issues:
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